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Retroarch gpsp1/10/2024 ![]() ![]() When loading a game, choose load of preservation, and not as a new game.Ĩ. The name of conservation should be exactly the same as ZIP archive, which is ROM gba under any name. Save allows you to bypass the damaged portion in the dump of the Rom. Grand Theft Auto Advance : has a bug that after starting dialogues game crashes. Kingdoms Hearts : Chain of Memories : Works Unzip file, it freezes at the opening movie and the sound goes all messed up, Simply, before the game freezes on intro video, quicksave the game, then load it back, it should work normally.Ħ. (Plays audio similar to Wii game crash)ĥ. Golden Sun the Lost Age : Moving cursor to the bottom of the world map causes soft-lock/freeze. The problem is, whenever I try to do so the message 'the game will not run in this hardware' appears on the screen.Ĥ. DragonBall Z Legacy of Goku 2 : There is a sequence in the game in which you have to fly to a different location. Sigma Star Saga : still unable to show health bar.Ģ. Note : Some games don't work using a workarounds trick. Pokémon Mystery Dungeon) - Only worked TempGBA/TempGBA-mod Below you can view his release notes for UO gpSP Kai version 3.4 test 4 build 230. The developer has released his unofficial build which introduces some bug fixes, adds a few fixes such as running almost all games from ZIP archives. Dubbed UO gpSP Kai, aka GameplaySP, is a Gameboy Advance emulator for the Playstation Portable. So I decided to finalize this nice emulator for the stable release.Ī developer going by the name "ErikPshat" has taken it upon himself to rejuvenate a homebrew emulator called gpSP kai. Release from an unknown developer, version 3.5, is actually an old version - version 3.3 test 2 build 132 without any significant changes and improvements in functionality. Since then, I have not seen any significant improvements. Latest source code by takka stopped development in 2009. toBsucht & EricPshat : for testing and helping translating.takka : developer - Unofficial release "Uo gpSP kai" 3.4 test 4 build 152. ![]() Exophase : main developer - Official release "gpSP" 0.91.gameplaySP Gameboy Advance emulator for Playstation Portable Credits GpSP Cheats : Download Uo gpSP Kai Uo gpSP Kai working Games with bugs Compatibility list.2.1 * working Games with bugs Compatibility list.Sadly I agree that gba emulation for demanding titles is somewhat cursed on Vita which is crazy thinking how promising it was on PSP. I also overclocked the Vita but did not get much better results. In Japan emulation is about the last ones mainly from what I have seen. It is also worth mention that MGBA has no cheats, fast forward and rewind that for many people makes it a no-go. VBA next gives me also problems launching roms I dumped myself (mainly in Japanese which should not matter to the extent of my knowledge) so I did expect problems with romhacks. MGBA throttles of one 1-2 frames at worst which is the best result I got. Gpsp and VBA on RA have fps throttle that made the roms not playable. I also have the same results about the performance of romhacks he mentioned. ![]() Have you checked your settings as many suggested? Majority of the games run with no problem for me in a way or another (retroarch or gpsp is totally right. ![]() Yoshi Island is less performance impacting so that is weird. Thank with DBZA the vita might struggle only if not overclocked. Please let me know if I can provide any further information. I tried overclocking, but the performance remains the same. Is there anything I can do to achieve stable framerate for GBA games in Retroarch? I keep seeing everyone talking about how great VBA Next is for PS Vita Retroarch, but I can't seem to replicate that performance. Using the gpsp kai emulator for Adrenaline, I get a stable framerate in these games, but I'd like to be able to emulate GBA inside Retroarch since I like having all my games in one interface and I also have many savegames under VBA Next that are not compatible with other emulators. All games work, but I do experience massive frame drops quite often in games such as Dragonball Z Advance or Yoshi's Island. I am using Retroarch and the VBA Next core for GBA emulation. I was hoping you could help me with tips and trick of your own, but please let me know if this is not the right place to ask. I'm trying to emulate GBA on my PS Vita PCH-2000 and I'm having some trouble with it. ![]()
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